Monday, April 28, 2008

Graphics Progress

Just giving an update on current progress, I've been working on some new graphics for the game. Added a screenshot showing it all implemented including new path and fence graphics which finally makes use of the 'Fences' tab in the editor.

I'm going to continue designing up new graphics for the rest of the week until I'm satisfied that I have all I need for the starting town before progressing on to implementing more engine features which would be: Player stats, enemies and combat. at which point I'll have to improve/implement a more advanced AI to include moving sprites that will also agro on the player when they get too close.

here is the screenshot:

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