Monday, April 21, 2008

NPC Editor functions implemented

another step towards completing the editor, the ability to add NPCs to the game through the editor is implemented. I've created another video demonstrating the new NPC component and actually adding them to the tilemap. check it out under development videos on the right.

It starts by displaying the NPC component of the editor when you click the npc add mode button where before it will let you add npcs to the tilemap you must make sure to enter all required details such as the npc name and what script file it will be using as well as the graphic to intially use. It then allows adding npcs to the tilemap by placing the middle of the sprite graphic in the precise position of the mouse cursor.

Features to be added soon:

* Buildings, trees and other objects
* Player stats
* Combat and utilizing the quick slots (actionBar) with a basic attack ability.

with that done I believe I'll take a break from the programming side of things to get some more tiles and graphics sorted out.

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